This project has gone through several different forms of source control and bug/issue/feature tracking (currently CodePlex for both) and has gotten a bit unwieldy.
Lots of features have been started but not finished. Some of the stuff that's been implemented doesn't work quite the way I want it to, and other things could be rewritten to take advantage of newe, faster technologies.
To this end, I've decided to map out all the features I want to exist in HA! from the random dungeons to the hero properties and everything in between. I'm using a technique called Mind Mapping to lay it all out. I'm using the FreeMind software to do it. (You can grab a copy at Freemind.Sourceforge.Net)
I'm only about 20% done with the map, but as I get further I'll post a copy of the file for anyone who wants to look at it.