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Mapping Heroic Adventure!
The [L]ook command
New HA! Release (0.1.6f)
A more random Random.
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The [L]ook command
I actually managed to work on HA! some more this weekend while not doing "other" things (like driving almost 40 minutes each way to the airport to retrieve lost luggage... and tech-editing an upcoming VB 2008 book. (Paying gigs unfortunately...
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Mar 02 2008, 06:46 PM
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The road to XNA Roguelikes is paved with speedbumps.
XNA doesn't support any type of "console" class, but it does support something cool called a SpriteFont. This takes a TrueType font and (basically) renders a spritesheet of the font, in the form of an XNB file. So if you're looking to...
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Nov 04 2007, 06:37 PM
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Moving In
I'm hoping this may spur a rebirth of sorts for my Heroic Adventure! game. I haven't really been spending much time on it since XNA came out. There's a lot that remains to be done, and for now CodePlex seems to be the best place to continue...
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Nov 03 2007, 02:03 PM
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