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  • XNA 2.0 BETA shipped last night

    As many of you no doubt know, the XNA 2.0 bits shipped last night. Initial thoughts? Well for starters there's no support for the 360 (only in the beta) but that will be ficed in the full release. I'm pretty stoked about the networked gaming potential. Also, there's support for Visual Studio...
    Posted to The VB.NET XNA Project (Weblog) by admin on 11-21-2007
  • The road to XNA Roguelikes is paved with speedbumps.

    XNA doesn't support any type of "console" class, but it does support something cool called a SpriteFont. This takes a TrueType font and (basically) renders a spritesheet of the font, in the form of an XNB file. So if you're looking to do a Roguelike in XNA, you're gold, right? Just...
    Posted to Heroic Adventure! (Weblog) by admin on 11-04-2007
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